Turn-Based Fighting…. back in action!
I forgot to mention this above, but the reason I love turn-based battles so damn much is because of the strategy involved. Every game has their own way of implementing strategy and with Atlantica they've chosen to go with the timed turn system. Each side has a certain amount of time to make their move, and once the time is out, or no other moves are available the opposing side will have their turn, and so on until the end. I've always preferred it without the timer personally, so that you can think carefully about your next move, but this style does add a certain sense of urgency, which is never a bad thing. During the battles you will find that things can get quite hectic, even with only 4 or 5 characters in your party you will sometimes be fighting battles with 9 enemies and required to think quickly and strategically.
Combat controls are very simple, you click to select your character then you click on the enemy you wish to attack. If you continue to click on an enemy, then next person in your party will attack too, and so on. All of your characters will also have skills available to them unique to their class. These skills can be used by selecting them from the panel, or by simply right-clicking the enemy. After an enemy has been defeated they will usually leave behind loot, this will need to be collected manually by once again selecting a character then selecting the shiny dead body of your foe. If you do not collect the loot fast enough it can sometimes disappear. To make this easier they have implanted an auto-loot system, simply press the X key when it is your turn and all of your characters will run in and grab the loot, this will use their turn for the round though, so be careful and play strategically!
The Quest for Atlantis.
If you've made it this far into this review, and you're anything like me then you are already getting pretty exited about Atlantis. Guess what – it's about to get a whole lot better. As you know your goal in life is to find the lost city of Atlantis, by following the various clues found all over the world. As such you'll be visiting places like Cairo, Rome, Europe, New York and hundreds of others to complete this mission, eventually (hopefully) finding Atlantis. This, like many MMO's before it begins with completing quests. Most of the beginning quests will help you discover the features in Atlantis, and start getting you familiar with various parts of the game. To help with the questing they have added an auto-find button to the game, that when pressed will automatically run you to the location of your next quest. Although I personally find this takes a lot from the game, I can see why others would find it helpful, and on occasion (rolling a cigarette…) find it pretty useful myself.















